

So, if I turn SHO off, technically I should not feel ANY of the vibrations from those settings in the game. This setting controls the intensity of the vibration motors in Fanatec wheelbases or steering wheels, and can be set in value between OFF-120, in increments of 10. How did I learn this? On Fanatec wheelbases, there is a setting labeled as SHO, which stands for Shock. The vibrations from those settings are sent directly in the FFB signal. The problem with the vibration settings in WRC 9 is that they do not use any of the vibration motors in any wheel or wheel base. Here is the bottom line most of those vibration settings are just in the way and should be turned to 0.
#Fanatec wrc 9 settings full#
I knew the game simulated it, but it really didn't give the full effect until I increased the max steering angle in game. Anyone who has driven a car hard and fast on a track or back road knows this is a facet of steering feel in a car. As speed increases, the steering sensitivity increases as well, with less input needed to get the car to turn. And handbrake (or button mapped to handbrake) is NEEDED! Hairpins are more controllable and proper left foot braking WORKS exactly the way it should. Second, this same concept of higher dynamic range (more workable rotation angle) also highlighted that WRC 9 very realistically simulates steering sensitivity based on speed.Īt slow speed, more steering angle is required to get the car to turn. More dynamic range for the wheel to work I guess. You can feel the grip a little more and feel where the car is going, front and rear. Steering on gravel/snow was a bit more vague like in RBR.

Two things I noticed very quickly as I got to this range first, it felt very much like RBR NGP6. I eventually worked my way up to 750-760 degree range and set me CSW 2.5 SEN setting (rotation angle) to AUTO. This got me to start increasing the max steering angle in WRC 9. You then set your wheel rotation separately and independent of the front wheel angle.

The front wheels are set to ~759 degrees in the. In RBR NGP6, the steering wheel rotation angle is separate from the max steering angle of the front wheels. It does of course, but it seems to also apply to how quickly the front wheels reach full angle. The common thought here is that this applies to the steering wheel angle, so your rotation from lock to lock. In WRC 9, this is listed as 'Max Steering Angle'. Modern rally cars typically have a steering wheel total rotation angle of around 540 degrees.
#Fanatec wrc 9 settings install#
I installed the RallySimFans install and finally got a full and easy to use install to work, and it is both brilliant and extremely frustrating to drive in the game! I came back into WRC 9 to start practicing for the NZ E-Sport Rally this weekend and absolutely COULD NOT drive the cars. My driving force behind my last two weeks of digging into the details of FFB in WRC 9 is my adventure into RBR NGP6. There are some settings I have available to me on the wheel base that some wheels do not have, or might have but are configured elsewhere, so I will try and relate the info concerning some of those settings as universally as I can. I am using a Fanatec CSW 2.5 base, Universal Hub w/ R330 rim, CS v3 Pedals with BPK, and CS Handbrake.

There is a lot of good info that I hope will help others enjoy this game as much as I and other have, and to get it to even more of a true sim feeling as it can provide.įirst, I will note that I play on PC. Good morning all! This is going to be somewhat of a long post, so bear with me please.
